Games Engineering
Entry requirements
- 2:1 undergraduate degree (or equivalent) in a related STEM subject (Computer Science, Engineering, Technology, Maths).
English language requirements
You can find out more about our English language requirements. This course requires the following:
- Band A
- IELTS overall score of 6.5, minimum component scores not below 6.0
Months of entry
September
Course content
The Computer Games industry is one of the most exciting and dynamic growth industries today. Yet recruiting graduates with the specific skills required is one of the industry’s greatest challenges. Games Engineering MSc, taught in the interdisciplinary WMG department, is designed to address these challenges, and train the games engineers and developers of the future.
Course overview
As a Master’s student of Games Engineering, you will be engaged in one of the most performance-driven elements of computer science and will be well prepared to launch your career as an expert developer in the multi-billion-pound computer games industry. Video game development is a particularly complex software engineering process, requiring expertise in a number of wide-ranging areas including high-performance graphics, programming, data structures, physics, acoustics, Artificial Intelligence (AI), machine learning, networking, modelling and rendering. Throughout the course, you will be trained in the complex game development process, learning the fundamental and theoretical aspects of how to create game engines from the ground up, as well as working with established game engines (i.e. Unreal, Unity) to understand the intricacies of their capabilities and limitations. Fundamental to becoming an expert developer is having deep understanding of algorithmic concepts and high-level programming languages, so, through this degree, you will not only master languages like C++ and python, but will form a conceptual understanding of computing principles with programming as a vehicle to grasp these concepts. Developed in collaboration with Warwick’s Visualisation Research Group, this Master’s degree draws on our particular expertise in Visual Computing and games, with a strong focus on computer graphics, vision, imaging, distributed and parallel systems, Human Computer Interaction, and AI. This close link with research means that the course will cover start-of-the-art game development methods and will help prepare you for future developments in the industry.
This information is applicable for 2025 entry. Given the interval between the publication of courses and enrolment, some of the information may change. It is important to check our website before you apply.
Fees and funding
We offer a variety of postgraduate funding options for study at the University of Warwick, from postgraduate loans, university scholarships, fee awards, to academic department bursaries. It's important that you apply for your postgraduate course first before you apply for a University of Warwick scholarship. Please visit the University's scholarship webpages.
WMG Departmental Scholarships
WMG invest more than £1million per year into supporting our talented students and creating a diverse and inspiring learning environment. Our funding opportunities range from the competitive merit-based WMG Excellence Scholarship open to all offer-holders, through to guaranteed bursaries for specific countries and partnership awards with third-party funders. Find out more about the WMG Scholarship opportunities on our webpage: https://warwick.ac.uk/fac/sci/wmg/study/masters-degrees/how-to-apply/scholarships/
Qualification, course duration and attendance options
- MSc
- full time12 months
- Campus-based learningis available for this qualification
Course contact details
- Name
- WMG Master's Team
- wmgmasters@warwick.ac.uk